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Game review: Race to Adventure is simple with limited options
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In Race to Adventure, you can ride a jetpack and be armed with a lightning gun. - photo by Ryan Morgenegg
The setting of Race to Adventure: The Spirit of the Century Exploration Game feels like a 1920s pulp action-adventure movie of globe-trotting. Players will visit a variety of locations around the world, accomplishing a task at each venue and returning back to home base. It's a family-friendly board game for ages 8 and up that can be played in about half an hour.

The first thing that stands out about the game is the artwork. It is fantastic. There is the typical Indiana Jones style type font, talking apemen, flying jet packs and exotic locations. The board is made up of modular pieces that can be changed every game for variety.

Players begin by selecting a generic hero. A player board similar to a passport keeps track of all the locations on the table and can be stamped with a completion marker when that location has been visited and the challenge at that location completed.

For example in Nepal, a player must use a jet pack and fuel to fly up to an Eagle's Nest and steal an egg. In the United States, players receive clue tokens that will help them on other adventures. Each location requires a task to be completed that may be easy or very difficult. Sometimes items from one location must be used to complete a task at another location.

Home base is a location in a big city such as New York called the Century Club. At this location, players can use zeppelins to travel to other locations, pick up fuel or get a lightning gun. The first player to rescue a prisoner from the Atlantis location, survive the Mummy's Curse in Egypt, collect all nine passport stamps and return to the Century Club wins the game. It's a race for adventure.

The truth about this game is that it is very simple. It consists of moving your playing piece from one location to another each turn. It's pretty straight forward with few options for strategy. At times it gets a bit tedious. All the components and the box look like it should be a fantastically good time but in reality the game is just OK. There are also two expansions for the game: Dinocalypse and Hollow Earth. Unfortunately these expansions do little to break the mold of moving one location to another. Check out more at Race to Adventure.com.